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All Games | Hexen 2 Cheat Codes

Hexen 2 - DOS Splash Screen

Full Name: Hexen 2 ( Hexen II )

Release Date: September 11, 1997 (26 year's ago)

Publisher: id Software

Genre: First-Person Shooter Game

OS: Microsoft Windows

How to Use

To use these cheat codes, type the codes in individually.

To turn off the cheat, just repeat the same sequence.


The Cheats

When in the game, bring down the console with with ~ or ¬ key and enter the following:

CHANGELEVEL = Changes level to [level name].

CHASE_ACTIVE + 1 = Enables Chase camera mode.

GIVE + H999 = Gives health (maximum 999).

GIVE + 2 = Weapon no. 2.

GIVE + 3 = Weapon no. 3.

GIVE + 4 = Weapon no. 4.

GOD = Gives invincibility.

NAME = Change the players name to any name you type.

NOCLIP = Allows the player to walk through wall.

NOTARGET = Turns on invisibility on/off.

RESTART = Restarts the level.

SV-GRAVITY = Change gravity into [## number].

IMPULSE - then one of the following:

9 = All weapons and manna.

14 = Gives you a sheep!

23 = Torch.

25 = Tomb Of Power.

39 = Flies.

40 = Jump to next level.

43 = All items.

299 + 20 = 20 of each artifact.


1. The cheat codes are not case-sensitive.


See Also

Hexen Cheats



Hexen 2 | Wikipedia

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Hexen 2: A retrospective

Hexen II, released in 1997 by Raven Software and published by id Software, is the sequel to the innovative first-person shooter Hexen: Beyond Heretic. Building upon the success of its predecessor, Hexen II expanded the dark fantasy world and introduced new elements that set it apart in the realm of first-person shooters.

Hexen II continued the hub-based level design introduced in the first Hexen, but this time with a more interconnected and expansive world. Players could choose from four different character classes—Necromancer, Paladin, Crusader, and Assassin—each with distinct abilities and playstyles. This diversity added replayability as players could experience the game from various perspectives.

The narrative in Hexen II takes place in the aftermath of the first game, with players facing a new threat known as Eidolon. The game's story unfolds through atmospheric level design, environmental storytelling, and encounters with unique characters, contributing to the immersive dark fantasy setting.

One notable addition in Hexen II was the introduction of a third-person camera perspective during certain interactions, providing a different viewpoint and enhancing the cinematic feel of the game. This innovative feature set Hexen II apart from its contemporaries and added a layer of depth to the overall experience.

Hexen II maintained the puzzle-solving elements of its predecessor, challenging players with environmental puzzles and requiring strategic thinking to progress. The inclusion of role-playing game (RPG) elements, such as character upgrades and skill trees, added a new dimension to the gameplay, allowing players to customize their characters based on their preferred playstyles.

Multiplayer remained a focus in Hexen II, offering cooperative play and competitive Deathmatch modes. The cooperative mode allowed friends to join forces and tackle the challenges together, fostering a sense of camaraderie in the dark and treacherous fantasy world.

While Hexen II did not reach the same level of mainstream success as some of its contemporaries, it garnered a dedicated fan base for its atmospheric design, diverse character classes, and intricate level structure. The game's impact can be seen in its influence on subsequent titles that explored similar themes of dark fantasy and role-playing elements in the first-person shooter genre. Hexen II remains a testament to Raven Software's commitment to innovation and the continued evolution of the Hexen series.

- IDGC editor